Started with a pencil.
Still haven't stopped.
I’ve been drawing and making things since I was seven.
Those sketches have evolved into products used in complex real-world situations, from control systems for installers operating robots in confined spaces to compliance platforms that turn field work into audit-ready evidence.
Over the past eight years at Q-Bot, my role has grown beyond design into product management. Working alongside installers, engineers and commercial teams taught me that good products don't start with interfaces. The foundation is to understand how work really happens.
I spend time in the field, test assumptions before investing in delivery, and use evidence to make product decisions. Sometimes that means building a prototype in code, sometimes running customer research, and sometimes deciding not to build at all.
I enjoy working across discovery, delivery and measurement, connecting customer needs, technical constraints and business goals to build products that solve real operational problems.
Sketching is my go-to tool for early product thinking. It helps me explore problems, map workflows and communicate ideas quickly, giving teams something tangible to react to before committing time and resources to a direction.
I also use illustration as a way to reflect on the people, processes and quieter realities behind the products we build.
A selection of personal artwork exploring people, character and everyday moments across digital and traditional media. Each piece is an exercise in observation, composition and visual storytelling that continues to shape my creative practice.






I'm currently building side projects and am always happy to discuss or get involved in problem-solving challenges. Have something in mind? Get in touch.
Email me